UX / Test manager at Koncernservice
As an UX / Test manager at Koncern Service, I continued working with developing and implementing the new service platform – Serviceportalen at Koncernservice. During this proces, I have conducted interviews and as is- & to be workshop with various … Continued
UX / Service designer and user researcher at Koncern Service
As an UX / Service designer and User Researcher at Koncern Service, I worked on many things in various areas of expertise. First and foremost, I gathered user research through interviews and workshops and analyzed the subsequent data in order … Continued
UX designer at Brain+
Working as an UX designer at Brain+ was a very exciting and engaging experience. Exciting, because the various assignments I was given were very broad and interesting. Engaging, because my assignments all had to do with something that I find … Continued
UX/UI designer at Airship One
Working as a UX/UI designer at Airship One was both a very interesting assignment and very rewarding experience. Interesting, in that the job consisted of bringing a loose concept and some ideas from analogue sketches to a fully realized digital … Continued
SpaceMercs – Exile gamejam
This will be the first post that focus on game design after I have completed my Master of Science from the IT University of Copenhagen, Yay!!. Exile Gamejam Exile Gamejam is located at Vallekilde High school on Sjælland, Denmark (http://exile.dk/). … Continued
Natholdet – utilizing crossmedia strategy to enhance a concept
This post will like the previous posts related to digital media and design also take a detour from game design and play design. However, It will be the last post taking a detour from play and games. The reasons for … Continued
Danish Cultural Heritage project – a codesign process
This post will like the previous posts about Just Eat and Concept development with an industry also take a detour from game design. The reasons for doing so are that this portfolios main goal/purpose is to elucidate what my skills … Continued
Concept development with an industry
This post will like the previous post about Just Eat also take a detour from game design. The reasons for doing so are that this portfolios main goal/purpose is to elucidate what my skills are in different areas of research … Continued
Just Eat – An evaluation of an app in a crowded market
This post marks the first time where I will post something not “entirely” game related. The reason for doing so is twofold. Firstly, this portfolios main goal/purpose is to elucidate what my skills are in different areas of research and … Continued
SpaceMercs Reloaded – master thesis
The first prototype of the game SpaceMercs was made during the game development course on the IT University of Copenhagen last year. However, when the game was delivered for grading at the end of the game development course it was … Continued